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Europe Move Unmoveable Skills

Discussion in 'Discussion' started by aznhick, Aug 5, 2010.

  1. aznhick

    aznhick New Member

    I'd like:
    Code (Text):
    1.  
    2. //Created by Cam1596
    3. [enable]
    4. 00909A0C://Enable Move Skill (key config)
    5. db EB 0D 90 90 90 90
    6. 00992F22://Enable Move Skill (skill inventory)
    7. db EB 25 90 90 90 90
    8. 009C11CD://Enable Move Skill (quick slot)
    9. db EB 0D 90 90 90 90
    10. [disable]
    11. 00909A0C:
    12. db 0F 84 F8 02 00 00
    13. 00992F22:
    14. db 0F 84 83 04 00 00
    15. 009C11CD:
    16. db 0F 84 F4 02 00 00
    17.  
    Updated from current gms version to ems .63
    Then we can all just triple swing straight through everything :D
     
  2. [D.R.T]

    [D.R.T] (҂ `з´ ).︻╦̵̵̿╤── Coder Donor

  3. Danny1994

    Danny1994 Likes to contribute Coder

    Won't work, hehe.
    Completly wrong Addys.
    You can even use Combat Step on a Key.

    Its a bit difficult to convert the 2rd Addy through.
    (All Addys in this script ain't convertet)


    Oh, i didn't saw this was the Req section.
    You wrote like you have released it.
     
  4. aznhick

    aznhick New Member

    I didnt write anything like I released it, If you read what i wrote. Convert this from GMS to EMS.
    I know combat step goes on a key, but if you use this hack then you can set triple swing to a key so you can skip the first two attacks and always hit 12.
    Thanks for the link DRT.
     
  5. Screen.

    Screen. nou Retired

  6. [D.R.T]

    [D.R.T] (҂ `з´ ).︻╦̵̵̿╤── Coder Donor

    I've only tested with double swing and it works fine, nice work screen
     
  7. Ation

    Ation s. mod Moderator Donor

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