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Europe [Release]some scripts

Discussion in 'Hacks & Downloads' started by highlights, Sep 18, 2010.

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  1. highlights

    highlights Well-Known Member

    Code (Text):
    1. [ENABLE]
    2. //Created by PartyMagnus
    3. //EMS v64
    4. //PM XYshifter (time based)
    5. //if u changed a number or added another Posistion to teleport to does NOT mean that u created it!
    6. label(Return)
    7. label(EndSoon)
    8. alloc(Timer,4)
    9. alloc(Delay,4)
    10. alloc(NextPos,4)
    11. alloc(Teleport,64)
    12. alloc(Posistion,64)
    13. alloc(PMShifter,128)
    14. alloc(PMShifter2,32)
    15. alloc(PMShifter3,32)
    16. alloc(PMShifter4,32)
    17.  
    18. Delay:
    19. dd #250
    20.  
    21. Posistion:
    22. dd #99 //XPos 1
    23. dd #99 //YPos 1
    24.  
    25. dd #0 //XPos 2
    26. dd #0 //and so it goes on...
    27.  
    28. dd #-99
    29. dd #-99
    30.  
    31. dd #-199
    32. dd #-199
    33.  
    34. 00840140: //8B 80 B4 09 00 00 83 F8 09 74 29 83 F8 07 74 14 39 9E C0 0C
    35. jmp PMShifter
    36. Return:
    37. popad
    38.  
    39. PMShifter:
    40. pushad
    41. mov esi,[00ADA544]
    42. cmp [esi+10],0
    43. je Return
    44. inc [Timer]
    45. mov eax,[Delay]
    46. cmp [Timer],eax
    47. jl EndSoon
    48. mov [Timer],0
    49. cmp [NextPos],2
    50. je PMShifter2
    51. cmp [NextPos],3
    52. je PMShifter3
    53. cmp [NextPos],4
    54. je PMShifter4
    55. mov ecx,[Posistion]
    56. mov eax,[Posistion+4]
    57. mov [NextPos],2
    58. jmp Teleport
    59.  
    60. PMShifter2:
    61. mov ecx,[Posistion+8]
    62. mov eax,[Posistion+C]
    63. mov [NextPos],3
    64. jmp Teleport
    65.  
    66. PMShifter3:
    67. mov ecx,[Posistion+10]
    68. mov eax,[Posistion+14]
    69. mov [NextPos],4
    70. jmp Teleport
    71.  
    72. PMShifter4:
    73. mov ecx,[Posistion+18]
    74. mov eax,[Posistion+1C]
    75. mov [NextPos],1
    76. jmp Teleport
    77.  
    78. Teleport:
    79. mov ebx,[00ADA538]
    80. mov [ebx+2A68],ecx
    81. mov [ebx+2A6C],eax
    82. mov [ebx+2A60],01
    83. jmp Return
    84.  
    85. EndSoon:
    86. mov ebx,[00ADA538]
    87. mov [ebx+2A60],01
    88. jmp Return
    89.  
    90. [DISABLE]
    91. 00840140:
    92. mov eax,[eax+000009B4]
    93.  
    94. dealloc(Timer)
    95. dealloc(Delay)
    96. dealloc(NextPos)
    97. dealloc(Teleport)
    98. dealloc(Posistion)
    99. dealloc(PMShifter)
    100. dealloc(PMShifter2)
    101. dealloc(PMShifter3)
    102. dealloc(PMShifter4)
    Code (Text):
    1. [ENABLE]
    2. //Created by PartyMagnus
    3. //EMS v64
    4. //PM XYshifter (Attack based)
    5. //if u changed a number or added another Posistion to teleport to does NOT mean that u created it!
    6. label(Return)
    7. label(EndSoon)
    8. alloc(Timer,4)
    9. alloc(Attacks,4)
    10. alloc(NextPos,4)
    11. alloc(Teleport,64)
    12. alloc(Posistion,64)
    13. alloc(PMShifter,128)
    14. alloc(PMShifter2,32)
    15. alloc(PMShifter3,32)
    16. alloc(PMShifter4,32)
    17.  
    18. Attacks: //do ... attacks then go to next spot
    19. dd 5
    20.  
    21. Posistion:
    22. dd #99 //XPos 1
    23. dd #99 //YPos 1
    24.  
    25. dd #0 //XPos 2
    26. dd #0 //and so it goes on...
    27.  
    28. dd #-99
    29. dd #-99
    30.  
    31. dd #-199
    32. dd #-199
    33.  
    34. 00840140: //8B 80 B4 09 00 00 83 F8 09 74 29 83 F8 07 74 14 39 9E C0 0C
    35. jmp PMShifter
    36. Return:
    37. popad
    38.  
    39. PMShifter:
    40. pushad
    41. mov esi,[00ADA544]
    42. cmp [esi+10],0
    43. je Return
    44. inc [Timer]
    45. mov eax,[Attacks]
    46. mov ecx,[00ADA538]
    47. cmp [ecx+2AD0],eax
    48. jl EndSoon
    49. cmp [Timer],50
    50. jl EndSoon
    51. mov [Timer],0
    52. cmp [NextPos],2
    53. je PMShifter2
    54. cmp [NextPos],3
    55. je PMShifter3
    56. cmp [NextPos],4
    57. je PMShifter4
    58. mov ecx,[Posistion]
    59. mov eax,[Posistion+4]
    60. mov [NextPos],2
    61. jmp Teleport
    62.  
    63. PMShifter2:
    64. mov ecx,[Posistion+8]
    65. mov eax,[Posistion+C]
    66. mov [NextPos],3
    67. jmp Teleport
    68.  
    69. PMShifter3:
    70. mov ecx,[Posistion+10]
    71. mov eax,[Posistion+14]
    72. mov [NextPos],4
    73. jmp Teleport
    74.  
    75. PMShifter4:
    76. mov ecx,[Posistion+18]
    77. mov eax,[Posistion+1C]
    78. mov [NextPos],1
    79. jmp Teleport
    80.  
    81. Teleport:
    82. mov ebx,[00ADA538]
    83. mov [ebx+2A68],ecx
    84. mov [ebx+2A6C],eax
    85. mov [ebx+2A60],01
    86. jmp Return
    87.  
    88. EndSoon:
    89. mov ebx,[00ADA538]
    90. mov [ebx+2A60],01
    91. jmp Return
    92.  
    93. [DISABLE]
    94. 00840140:
    95. mov eax,[eax+000009B4]
    96.  
    97. dealloc(Timer)
    98. dealloc(Attacks)
    99. dealloc(NextPos)
    100. dealloc(Teleport)
    101. dealloc(Posistion)
    102. dealloc(PMShifter)
    103. dealloc(PMShifter2)
    104. dealloc(PMShifter3)
    105. dealloc(PMShifter4)
    Code (Text):
    1.  
    2. [enable]
    3. //Created by partymagnus
    4. //Poor noob
    5. //EMS v64
    6. 004205AA: //0F 85 85 00 00 00 8B 45 10 85 C0 0F 84 9E 00 00 00 83 F8 D3 7D 09 83 F8 9C 0F 8D 90 00 00 00 8B
    7. db 0F 84
    8.  
    9. [disable]
    10. 004205AA:
    11. db 0F 85

    Code (Text):
    1. [enable]
    2. //EMS v64
    3. //Created by partymagnus
    4. //Repeat damage
    5. 0061FE94: //E8 2D B4 2B 00 39 7D D8 0F 85 32 FE FF FF 8B 83 84 04 00 00 3B C7 0F 84 40 01 00 00 8B F0 8B C8
    6. db 90 90 90 90 90
    7.  
    8. [disable]
    9. 0061FE94:
    10. call 008db2c6
    i dont really got a name for this...
    Code (Text):
    1.  
    2. [enable]
    3. //Created by partymagnus
    4. //EMS v64
    5. 0063CB3C:
    6. cmp dword ptr [esi+18],01 //83 7E 18 00 0F 84 FF 00 00 00 8B 7E 1C 8A 0F 80 F9 0A 0F 84 DC 00 00 00 8B 45 20 6A 01 5A D3 E2
    7.  
    8. [disable]
    9. 0063CB3C:
    10. cmp dword ptr [esi+18],00
    11.  
    the same as the one above but difrent addy
    Code (Text):
    1.  
    2. [enable]
    3. //Created by partymagnus
    4. //EMS v64
    5. 0063CC45:
    6. cmp dword ptr [esi+18],01 //83 7E 18 00 0F 84 9C 01 00 00 FF B6 94 00 00 00 8D 86 8C 00 00 00 50 E8 32 5E DD FF FF 76 7C 8B
    7.  
    8. [disable]
    9. 0063CC45:
    10. cmp dword ptr [esi+18],00
    11.  
    Code (Text):
    1.  
    2. [enable]
    3. //EMS v64
    4. //writen by partymagnus
    5. //it will A/B if u attack to much!!!
    6. alloc(DEM,64)
    7. label(DEMRet)
    8.  
    9. 00620176: //89 8B ? ? 00 00 89 83 ? ? 00 00 8D 45 C0 50 FF 15 F4 62 81 00 8D 45 C0 68 10 97 89 00 50 E8
    10. jmp DEM
    11. db 90 90 90 90 90 90 90
    12. DEMRet:
    13.  
    14. DEM:
    15. mov eax,0
    16. mov [ebx+000004E8],eax
    17. mov [ebx+000004EC],eax
    18. jmp DEMRet
    19.  
    20. [disable]
    21. 00620176:
    22. mov [ebx+000004E8],ecx
    23. mov [ebx+000004EC],eax
    24.  
    25. dealloc(DEM)
    26.  
    poor noob and repeat damage in game
    http://img340.ImageShack is toxicus/img340/6246/skrmklippgse.png

    enjoy
     
  2. Harmy

    Harmy mr. Moderator Dedicated Donor

    the last few scripts, could you explain what they actually do? o,o
     
  3. highlights

    highlights Well-Known Member

    u know what DEM is
    and the 2 scripts above has something to do with movement try it out idk how to explain
     
  4. pichka2

    pichka2 New Member

    DEM is working with all skills ?
     
  5. highlights

    highlights Well-Known Member

    ye i guess (only tested with normal attack)
    but it will A/B
     
  6. Harmy

    Harmy mr. Moderator Dedicated Donor

    that dem works real niceeee, but when you say dont attack to much, what do you mean.. dont attack too many times continously and take breaks inbetween?
     
  7. highlights

    highlights Well-Known Member

    u will DC after like 30 attacks
    and after u have get dced like 3 times then u will get a/b
    it will A/B the same way as DEMI/uEMI
    i have not tested taking breaths
     
  8. Harmy

    Harmy mr. Moderator Dedicated Donor

    would going to CS prevent dcing or is there anything to prevent it maybe?
     
  9. Tunybob

    Tunybob Well-Known Member

    oww nice releases :O Gj i guess :)
     
  10. Qua

    Qua Well-Known Member

    But if u use DEM with Auto Cc after 20 Attacks than u will not D/C Or A/B?
     
  11. bryanak47

    bryanak47 New Member

    wich wich cheat engine u use some typ of good one?
     
  12. highlights

    highlights Well-Known Member

    last time i tryed CCing with uEMI then i did avoid the DC but i still got that A/B after like 100 attacks
    i guess this DEM also will do it

    CE 5.6? or MS-memory writer
    and when u got it u put those things in the auto assembler (ctrl+alt+a on CE)
     
  13. Qua

    Qua Well-Known Member

    WHat Cheat Engine to Use and CrCBypassV63 is good enough?
     
  14. GOD

    GOD CCPLZ Donor Donor

    so only the last one ab, or do poor noob and repeat damage also ab?
     
  15. highlights

    highlights Well-Known Member

    get MS-memory writer (if u use CE then u have to close it after splash screen)
    btw if u dont even know how to use this scripts then i would sugest u to learn it first

    i am sure the poor noob and repeat damage wont ban
     
  16. Ant3

    Ant3 Well-Known Member

    "//if u changed a number or added another Posistion to teleport to does NOT mean that u created it!"
    Jakan thinks it is like that. Anyways, fun to see that somebody have some new scripts and not just old shit. Even thought you didn't really fully create that shifter, since the Kami pointers were pretty public and I somewhat doubt you found them.

    EDIT:
    Code (Text):
    1.  
    2. 00840140: //8B 80 B4 09 00 00 83 F8 09 74 29 83 F8 07 74 14 39 9E C0 0C
    3. jmp PMShifter
    4. Return:
    5. popad
    6.  
    popad is not needed..?
     
  17. GOD

    GOD CCPLZ Donor Donor

    whats actually happening on the picture, you attack everything on the map with no delay or what? =)
     
  18. highlights

    highlights Well-Known Member

    ye well it is true i did not fully create that shifter (i did not found the tele pointers)
    but i wrote the whole script on my own

    and
    Code (Text):
    1.  
    2. 00840140: //8B 80 B4 09 00 00 83 F8 09 74 29 83 F8 07 74 14 39 9E C0 0C
    3. jmp PMShifter
    4. Return:
    5. popad
    6.  
    the orginal opcode is 6 bytes long
    and the jmp is 5 bytes so i added a popad (1 byte) there insted of a nop and made so it would jump directly back to the popad
    by doing so then i dont need that
    Code (Text):
    1. End:
    2. popad
    3. jmp return
    which is in kam vac

    and also i got more new hacks i just released the most useless hacks =P

    it is repeat damage
    test it out
     
  19. pichka2

    pichka2 New Member

    Then is it possible to Edit Unlimited Attk script to reset Attk after 27 attks for example and make DEM work?
     
  20. Ant3

    Ant3 Well-Known Member

    It's not like dEM bans because of the attack counter raising.

    @ partymagnus
    I still don't think you need popad.. You never did any pushad or so.. o.O

    EDIT: Oh.. I start to understand that shit.. But shouldn't you still use nop?
     
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