1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Want to add a release? Use the Resource Manager!
  3. MapleStory Europe has migrated to MapleStory Global! This section is readonly now.
    Dismiss Notice

Europe [Release]SS MouseFly based of kami!

Discussion in 'Hacks & Downloads' started by Lollage, Aug 1, 2010.

Thread Status:
Not open for further replies.
  1. Lollage

    Lollage Well-Known Member

    I have edited the pointers and offsets to the mouse ones,
    SoMob Counter/Pointer + Offset = Mouse Pointer + Offset.
    And Mob X and Y became Mouse X and Y.

    I also included the Variable AoB's so it's easier for others to update it.

    Well have fun.

    Result :
    A SS MouseFly which works.
    It is better than the mousefly those nibs use at henesys market, seeing this really "sticks" to your mouse, and not shaking around your mouse x'D.

    Code (Text):
    1. [ENABLE]
    2. //Kami modified by Lollage. Even though it was already made somewhere else.
    3. //SS MouseFly Updated by Lollage
    4. //v63c "after minor patch"
    5. alloc(SSFlyVac,128)
    6. label(SSFlyRet)
    8. 0083FE9F: //8B 80 ?? ?? ?? ?? 83 F8 ?? 74 ?? 83 F8 ?? 74 ?? 39 9E ?? ?? 00 00 8D 8E ?? ?? ?? ?? 74 ?? 53
    9. jmp SSFlyVac
    10. db 90
    11. SSFlyRet:
    13. SSFlyVac:
    14. pushad
    15. mov eax,[00ADA8DC] //Mouse Pointer
    16. mov eax,[eax+978] //Mouse Offset
    17. mov eax,[eax+84] //Mouse X Offset
    18. mov ecx,[00ADA8DC] //Mouse Pointer
    19. mov ecx,[ecx+978] //Mouse Offset
    20. mov ecx,[ecx+88] //Mouse Y Offset
    21. mov ebx,[00ADA538] //Character pID
    22. mov [ebx+2A68],eax //Teleport x offset/pointer
    23. mov [ebx+2A6C],ecx //Teleport y offset/pointer
    24. mov [ebx+2A60],01
    25. popad
    26. jmp SSFlyRet
    28. [DISABLE]
    29. 0083FE9F:
    30. db 39 AE ac 0c 00 00
    32. dealloc(SSFlyVac)
    REALLY -.-
  2. Pleazure

    Pleazure Well-Known Member

    More info Please? nice release btw.
  3. Lollage

    Lollage Well-Known Member

    Oh lol.
    Sorry I though I already gave info, my bad.
    Editing thread now ;D
  4. Pleazure

    Pleazure Well-Known Member

    Thanks For the Info :). Always give info :F3: or People will not understand :F3: Nice Release!! :F2:
  5. Lollage

    Lollage Well-Known Member

    Thankyou! ;D.
    Well I thought I already gave info, but it seemed I was typing it somewhere else :/.

    But it's fixed now D:

    I'm working on another modified Kami atm ;D.
  6. iTzJva

    iTzJva Well-Known Member

    i Disable it and it crashes
  7. Paul

    Paul Well-Known Member

    Nice! Let's mess with this as long as this patch lasts.
  8. highlights

    highlights Well-Known Member

    just fixed some things

    Code (Text):
    2. mov eax,[00ADA8DC] //Mouse Pointer
    3. mov ecx,[eax+978] //Mouse Offset
    4. mov ecx,[eax+88] //Mouse Y Offset
    5. mov eax,[eax+978] //Mouse Offset
    6. mov eax,[eax+84] //Mouse X Offset
    Code (Text):
    2. dealloc(RangeX)
    3. dealloc(RangeY)
  9. Lollage

    Lollage Well-Known Member

    Sorry, I forgot to change something :), It's fixed now.

    @Ant, so you're actually trying to say that I could delete the 004D8E32 out of the script?

    I'm going to make it as small as possible.

    The first thing you said didn't work.
    And thanks for mentioning the Dealloc's, seeing the allocated Range X and Y aren't used in the script, Ive just deleted them in the 1st post, thankyou :)
  10. mageboys

    mageboys iPlayNaked Donor

    very nice release time to make some noobs go omfgwutlol
  11. Lollage

    Lollage Well-Known Member

    Well, I tried removing the addy and it crashed me, I also thought the addy was wrong.
    But if I remove the Addy the SSFlyRet should be deleted to?
    And what should I put in at the jmp SSFlyRet?
    I tried letting it jmp SSFlyVac but it wouldn't work out either.

    I'm gonna work on this :)

    I tried to let it jmp SSFlyVac wouldn't work out again.
    I'll look at the script, and I'm actually gonna look at how it works.

    I will try to remove the last jmp, I will edit this post with the results ;d.
    Won't work, If enabled, it won't do anything.
  12. Lollage

    Lollage Well-Known Member

    Thankyou, I was about to try that :).

    It also works, I replaced the optimized one with the one in the first post :)
  13. Ation

    Ation s. mod Moderator Donor

    Hmm... I can't test this right now, so I've to ask that does this make ur character shake like hell around your cursor or is it like smooth as most CS Mouse Flies?
  14. jeezor

    jeezor Member

    It's as smooth as kami :)
  15. Ation

    Ation s. mod Moderator Donor

    Great, using it atm. :)
  16. Twister

    Twister Well-Known Member

    This is so handy for traveling, thank you.
  17. Sn1p3r

    Sn1p3r Well-Known Member

    FakeA/B's me!?
    Kami doesn't

    maybe I have the old script tho... (the one u updated a few hours before)
  18. Harmy

    Harmy mr. Moderator Dedicated Donor

    Doesnt this DC or ab? I'd imagine it to, dunno.
  19. Lollage

    Lollage Well-Known Member

    No problem :)
    But keep in mind, it's ServerSided
    People can actually see you fly, I used to CS Fly all over crowded maps to rush to another map, but with this one you basicly can't without getting spotted :).

    But still, no problem ;D
  20. Lollage

    Lollage Well-Known Member

    Well It depends on what you do with it, I mean Kami used to ban if you're out of map, so I suggest not to fly out of map with this, I haven't experienced any Dc or Fake a/b with this yet :)

    SORRY Moderator, I thought it would merge automatically , sorry ;c
Thread Status:
Not open for further replies.

Share This Page