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Europe [Req] Working U/A script for v64

Discussion in 'Discussion' started by atkspinzu, Sep 2, 2010.

  1. atkspinzu

    atkspinzu Banned Banned

    i need this since im tryna make a pypq bot so far i got the coding done for normal and easy mode but just need an unlimited attk to keep going :/ since it stops after 100attks i spose i cud use a auto mover but u/a wud be simpler ty
     
  2. timpi35

    timpi35 CCPLZ Donor Donor

    I suggest you try to make/use a move ua because CSEAX DC's from time to time
     
  3. Ation

    Ation s. mod Moderator Donor

    CSEAX UA doesn't DC if you're not near corner of the map.
     
  4. atkspinzu

    atkspinzu Banned Banned

    ahh so i shud just make a movement + i found some monster sensor which senses which side has more mobs left or right so it turns :) - i just realised i cud just use sensor to make it turn lol dopeh me
     
  5. timpi35

    timpi35 CCPLZ Donor Donor

    did not know that ^^ thanks Ation
     
  6. David...

    David... Banned Banned

    Use the kami pointers to create an UA.
    Shouldn't be too hard.
     
  7. atkspinzu

    atkspinzu Banned Banned

    ty 4 help :D
     
  8. MrOzzy

    MrOzzy Well-Known Member

    Code (Text):
    1.  
    2. //CSEAX UA
    3. //updated by MrOzzy ems v64
    4. [Enable]
    5. alloc(CSX,100)
    6. label(CSXReturn)
    7. label(CSXRet)
    8.  
    9. CSX:
    10. push eax
    11. mov eax,[00ADA538] // Char PID
    12. mov eax,[eax+2AD0] // Attack
    13. cmp eax,50
    14. pop eax
    15. jg CSXReturn
    16. push eax
    17. mov eax,[00ADA538] // Char PID
    18. mov eax,[eax+1160] // pID
    19. cmp esi,eax
    20. pop eax
    21. jne CSXReturn
    22. add eax,06
    23. jmp CSXReturn
    24.  
    25. CSXReturn:
    26. mov [ebx], eax
    27. mov edi,[ebp+10] // main+1 opcode
    28. jmp CSXRet
    29.  
    30. 0091A50A: // 89 03 8b 7d ?? 85 ff 74 ?? ff b6 ?? ?? ?? ?? 8d 46 ?? 83 c0 18 50 e8 ?? ?? ?? ?? dd 5d ?? ff 76 ?? 8d 46 ?? 50 e8 ?? ?? ?? ?? dd 5d ?? ff 76 ?? 8d 46 ?? 50 e8
    31. jmp CSX
    32. CSXRet:
    33.  
    34. [Disable]
    35. 0091A50A:
    36. db 89 03 8B 7D 10
    37. dealloc(CSX)
     
  9. Nickerian

    Nickerian Well-Known Member Coder Donor

    This but note that the char needs to stay in air else you will get FAB
     

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